Star Wars Battlefront II microtransactions are coming back

Peter Castro
February 3, 2018

EA hasn't confirmed whether or not they will make any sweeping changes to Battlefront II's loot box system beyond the price reductions they implemented prior to taking microtransactions offline. Moving forward it will be interesting to see the relationship between Disney and EA in regards to Star Wars.

According to a report from the Wall Street Journal, the game managed to sell nine million copies during the final months for 2017. EA expects to go for 1 Million and 3 Million more units at the end of the current fiscal year. While EA didn't release number's for DICE's Star Wars Battlefront II, they did at least confirm that almost 70% of players engaged with the single player campaign.

Likewise, The Sims 4 player base grew despite the game releasing in 2014.

Gamers who stuck to their principles and boycotted the game over the loot crate controversy will hope their stand has compelled EA - and the industry at large - into a more serious rethink. That big audience helped boost EA's live operations revenue and keep its quarter revenue numbers high in spite of the Battlefront II miss.

Perhaps he was being coy simply because Disney hasn't officially announced the release date yet, or maybe the problems with Battlefront II have cause EA to rethink their plans more thoroughly than they're letting on...

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It's fair to say though that EA's time with the Star Wars licence has not been smooth sailing, especially after they cancelled a single-player project by Visceral Games and shut down the developer.

"Our diversity in portfolio, platforms, geographies, and business models is the foundation of a robust business that enables us to deliver dependable cash flow", said Jorgensen, in a statement. That's certainly what EA would like us to believe. In FY19, we will push the boundaries even further for our players, with new experiences and innovation.

"You shouldn't believe everything you read in the press". We saw it continue with Fortnite.

The PC Gaming channel is presented by Intel's Game Dev program.

Other reports by PlayStation Move reviews

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