Sea of Thieves is 'never' going to have loot crates

Allan Goodman
February 15, 2018

Rare items can be obtained in the game's world or even granted as a reward for completing quests.

Sea of Thieves is set to be released for Xbox One and PC on March 20.

Microsoft and game developer Rare unveiled a wide range of specifications that could run the game on a PC, including the quality of the gaming experience that the set of hardware could deliver.

Sea of Thieves is now scheduled for a March 20th release! And there will be even more steps that need to be taken to reach said Pirate Legend status, according to executive producer Joe Neate. The game is perfectly playable at 540p, and one of the advantages of Xbox Play Anywhere is that if players own an Xbox One and a low-spec laptop, they can still take full advantage of it. Worse still, you were just buying loot boxes meaning you were buying things blindly at the time.

"No loot boxes. No loot crates", Neate confirmed. It's about adding to the fun and social nature.

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The randomly-generated pirates come in all shapes and sizes, but if you're not pleased with the selection you can pick eight more. But what we want them to do is add to what we think is really fun and special about Sea of Thieves, which is the fun, social, amusing side of the game, because I think that's our special sauce. However, you'll always know exactly what you're buying. "It doesn't affect power and it doesn't affect progression".

Rare revealed the system requirements for "Sea of Thieves" on Windows 10 PCs. Rare has an ambitious post-launch update plan, which involves new legendary voyages, new trading companies and more. And you look at that and think, "that's really cool". "Part of that is, we'll look at things that make sense for Sea of Thieves in terms of the long-term digital business".

The specs in question range from as low as 540p/30fps to as high as 4K/60fps, making the game a very flexible option for players that might have older or lower end machines, to players looking to max out the settings as possible. That goes for our digital business.

Players work together in teams to seek out treasure in vast open spaces filled with forts to explore, and mythical sea creatures to combat, The Guardian says. "That's a hard and fast principal to us".

"But we have to have an optional way for people to spend money in our game, because we are running it as a service with a large team", Neate says.

Other reports by PlayStation Move reviews

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